The Complete Guide to Game Audio
The Complete Guide to Game Audio
Par:Aaron Marks
Publié le 2012-10-12 par Taylor & Francis
Turn your musical passion into a profitable career with this essential guide to the business and technical skills you need to succeed in the multi-billion dollar games industry. Step-by-step instructions lead you through the entire music and sound effects process - from developing the essential skills and purchasing the right equipment to keeping your clients happy. Learn everything you need to: Find the jobs. Identify your niche, implement a business and marketing plan that includes a great demo reel, and plug into the established network to find clients. Make the deals. Make the bidding and contract process work for you by knowing the standard industry terminology, understanding how to set fees, and employing non-confrontational negotiating tactics to reach sound agreements that establish acceptable boundaries for change orders, reworks, payment options, and other essentials. Create music and sound effects for games. Master the exacting specifications for composing music and creating sound effects on the various gaming platforms and systems. The companion DVD features audio and cinematic examples, demos of useful sound editing and sequencing programs, and sample business contracts.
Ce livre a été classé à 34 par Google Books for mot-clé a sound of thunder and other stories.
ID de livre de The Complete Guide to Game Audio's Les livres sont PyBZ-FVZLIIC, Livre écrit parAaron Marksavec ETAG "4UyPEnNsoec"
Livre publié par Taylor & Francis depuis 2012-10-12 avoir ISBNs, ISBN 13 Code est 9781136059254 et ISBN 10 Code est 1136059253
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Livre qui ont "456 Pages" est Imprimée à BOOK dans la catégoriePerforming Arts
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